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SQLite can serve as the actual game engine—handling logic, physics, and rendering—rather than just being a data storage layer for a game.
DOOMQL was built on the deliberately unreasonable premise that SQLite itself could be the game engine, not just where a game stores its data. ✦ AI generated
Peter Gostev · Simon Willison's Weblog · 2026-07-13 · original ↗
DOOMQL started with a deliberately unreasonable question: what if SQLite were the game engine, not merely the place where a game stores data?
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- ·DOOMQL asks: what if SQLite ran the game itself?
- ·Not just where game data is stored
- ·Engine handles logic, physics, and rendering
- ·Premise deliberately 'unreasonable' by design
- ·Traditional role: passive data storage layer
- ·DOOMQL's role: active engine driving gameplay
- ·Shifts SQL queries into real-time computation
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