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In DOOMQL, SQL itself governs movement, collision, enemies, combat, progression, and every rendered pixel on screen.

The finished game is a small, original Doom-like where all core mechanics and rendering are driven entirely by SQL. ✦ AI generated

Simon Willison · Simon Willison's Weblog · 2026-07-13 · original ↗

The result is a small, original Doom-like game in which SQL owns movement, collision, enemies, combat, progression and every RGB pixel on screen.

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