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Overwatch was conceived in six weeks after Titan's cancellation, born from a single designer's offhand wish for 50 classes with one or two abilities each, distilled from leftover Titan hero concepts.

Kaplan recounts how Overwatch emerged from the ashes of Titan: designer Jeff Goodman wished for 50 simple classes instead of 6 complex ones, Kaplan distilled Titan's 'Jumper' class into Tracer, Arnold Tsang gave her personality, and the team scrapped their other pitches to rally behind this vision. ✦ AI generated

Jeff Kaplan · Lex Fridman · 2026-03-11 · original ↗

starts at this moment · 326:50

Jeff Goodman just kind of off the cuff said... 'I wish instead of making, like, six classes, I wish we could make 50 classes. And I wish instead of having, like, you know, 100 abilities on the classes, the 50 classes all just had, like, one or two things that was really interesting about them.' ... I took every version of, like, the Titan Jumper, and I just distilled it into what I thought was the best version of the Jumper... And Arnold, 'Uh, what if she's British, and her name's Tracer?' And, like, that was the origin of Overwatch.

verbatim transcript · starts at 326:50

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