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Snow White had to be an uncompromising, all-in bet on quality, because while audiences might not accept feature-length animation as a category, they definitely would not accept a bad one.

Walt Disney explains why Snow White's unprecedented budget and total commitment of money, talent, and time were necessary: the risk wasn't just whether audiences would accept a cartoon feature, but whether they'd accept a mediocre one. ✦ AI generated

Walt Disney · Acquired · 2026-06-23 · original ↗

starts at this moment · 83:55

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Why was this so expensive? Why was such a giant undertaking to create a animated feature full length film?

We had decided there was only one way we could successfully do Snow White, and that was to go for broke, shoot the works. There would be no compromise on money, talent, or time. We did not know whether the public would go for a cartoon feature, but we were darn sure that audiences would not buy a bad cartoon feature.

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83:55works. There would be no compromise on money, talent, or time. We did not know whether the public would go for a cartoon feature, but we were darn sure that audiences would not buy a bad cartoon feature. [laughter] So good. It had to be a masterpiece or the whole thing was going to fall apart. >> Okay. So, why was this so expensive? Why was such a giant undertaking to create a

84:18animated feature fulllength film? Listeners, I thought it'd be fun on this episode to dive into the process and give everyone a little primer on what are the steps to create an animated film. >> Yes, it's a true technical wonder and you and I got to actually do it when we went to visit the Disney studio. It was so fun. >> Well, one part of one frame of

84:40[laughter] it. Yes. >> One tiny part of inking and painting. >> Listeners, we'll include some behind the scenes ink and paint photos of David and I in the email. So, let's start with the goal. The goal is to create the illusion of motion with a series of still frames. Like a ton of still frames, 24 still frames per second. So that requires a lot of clever tricks

85:11to make it economically possible, to make it consistent, and to make it enjoyable. And if you really do your job, to make it emotional for the viewer. >> And to be clear, liveaction film is the same thing. It's an illusion, but as we talked about earlier, it doesn't cost anything to animate the humans, >> and you get physics for free. So believability comes for free. You don't

85:35have to do clever things like figure out how do things stretch and squish when someone bounces on the ground. It all just sort of happens because you're shooting it in the real world. Yep. >> So, where does it all start? It starts with a good story. So, there's something called the story department that kicks off the process with little sketches that are sort of pinned to corkboards.

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