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AI has made chess more exciting and educational after initially making it boring, because neural-net engines introduced creative play and now serve as powerful training tools for human improvement.

Allebest argues that while early chess engines made the game mechanical and boring, neural-net AI reintroduced creative play and now serves as an essential tool for analysis, coaching, and puzzle generation, ultimately improving human enjoyment and skill. ✦ AI generated

Erik Allebest · No Priors · 2026-08-13 · original ↗

starts at this moment · 20:08

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What did people misunderstand about why humans play games or what do you think happened instead?

Computers at first made chess a little bit more boring, but then made it so much more exciting. And we're seeing more exciting chess than we ever have... computers are now able to help us unlock the game in ways that like make our enjoyment of the game better. whether it's the AI kind of coach on game review... or playing against the computer or generating puzzles... So AI has just really helped, you know, humans enjoy chess more.

verbatim transcript · starts at 20:08

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20:08right? I think there were a lot of predictions when Deep Blue beat Kasparov that like chess was over, right? Like what did what did people misunderstand about why humans play games or what do you think happened instead? Yeah, it's it's so it's so interesting. Um, you know, fundamentally, humans want to do human stuff. That's, you know, humans competing against other humans. It's humans making things. It's humans

20:32solving problems. And there's certain areas where, you know, machines have gotten better than humans at things. But it really, in the case of chess, has m has pushed humans to be better and to do better in their field. And it's really interesting because you know grand masters and world champions were using early versions of computers to kind of help them with ideas that they would then take into the

20:59human versus human realm. And then at some point the computers got so much better and there was like Stockfish as this kind of chess engine it was called. And that chess computer like actually made chess pretty boring for a little while cuz it was so perfect and all these players tried to play like the best computer. They were like >> grinding out these boring end games and

21:21it like kind of just got boring. But then neural nets came along and so that was the next iteration of AI which is like you know where you know early in the game of go with you know um you know Leela and these neural nets came along and they started training chess on different chess positions and they let this self-reinforcing learning come out and they ended up with Leela Chess Zero

21:46the chess engine and that started beating Stockfish in ways that was like unexpected and it was actually aggressive and it did like unconventional things and like really pushed the game forward. And so what was interesting is that like computers at first made chess a little bit more boring, but then made it so much more exciting. And we're seeing more exciting chess than we ever have. And and the

22:07players have gotten better. And really computers are now able to help us unlock the game in ways that like make our enjoyment of the game better. whether it's the AI kind of coach on game review that reviews your game and and helps you learn from it. Um or playing against the computer or generating puzzles that are, you know, specific for you. So AI has just really helped, you know, humans

22:29enjoy chess more. I don't know exactly how that's going to play out. I know that right now like AI and mathematics is a big deal. Like is it solving too many problems, but then you've got AI that's like unfolding proteins and solving for cancer, but you know, humans are doing the research too. So, it's really this kind of like handinhand partnership where like the best of human

22:48creativity, the best of AI can help move humans further. Um, so I don't know. I'm pretty I'm pretty optimistic about the future. Honestly, >> I'm very inspired by the idea that AI can help humans get better at things much faster than they used to, or technology in general. Like if you took a talented 10-year-old today versus 30 years ago, like how much faster do you think they could reach ELO 2000 or

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